Plant Tycoon Free Download Full Version Crack
Institute Tycoon is a gardening simulation game where you nurture plants and experiment with increasingly rare species and valuable. The purpose of this game is to breed plants bladder until you find the 6 Magic Plants of Isola and solve the genetic puzzle. You volition start this game with a few dollars, a handful of seeds, some soil and water. After the plants grow, yous should exist able to arrange your plants to monitor plant health, age, maturity and expanding cross breed with your plants, protect plants from aridity and affliction so you can harvest the seeds and the obtaining of new plant species and sell your crops to fund your research.
Found species hybrids accept a more fragile endurance, for that you must buy the state and quality of mineral water better for your plants abound. If yous find ane type of plant crops Magic of isola then it volition automatically be on display in the Nursery or your storefront (Bloom Shop). One of the magic of isola plants have a very expensive cost so see for yourself beginning and you will be easier to fund your inquiry.
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Plant Tycoon |
Gameplay
Players first with only a small-scale selection of plants, some seeds, some coin, and a seed box. Money is earned by selling plants and catching duplicate bugs. With this additional supplies, medicine, and special chemicals are available to be bought, along with the options of researching soil, water, insect nets, and pruning shears (three levels for each) for your establish shop. Although the game runs in real time, it can be paused - normally the life in the found shop runs even when you lot go out the game or turn off your calculator. In that location are several means in which plants in Constitute Tycoon differs from existent life plant raising. For example, plants in Found Tycoon can only be pollinated once, and Magic Plants in Plant Tycoon have a unique effect on other plants or purchasers. It also assumes that all plants tin be cross pollinated and make hybrids with any other plant.
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Institute Seed |
Players take on the role of owning a greenhouse where they breed and sell plants. They start with $250, Common soil, Common water, Mutual shears, a Common net, a few Mutual seeds, 1 seed storage box, 1 bottle of Insta-Grow, 1 bottle of Insta-Grow Vaporbomb and 1 canteen of Constitute food. Players make more coin by selling plants and catching bugs. They tin and so buy more chemicals, tool upgrades, nursery upgrades and seeds. There are 48 different types of bugs. Catching bugs brings in a little bit of money. There are Common, Uncommon and Rare bugs. The first bug of each type goes into a jar and all duplicates of that bug are automatically turned into cash. Duplicate bugs earn $v for Mutual, $twenty for Uncommon and $twoscore for Rare. The bug net tin be upgraded from Common to Uncommon to Rare with each upgrade requiring less accuracy in catching a problems.
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Issues in Plant Tycoon |
There are more than 400 different species of plants to be discovered. By cross pollinating Common plants, players go seeds for frail Uncommon hybrids. These require the more than expensive Uncommon supplies. Some of these plants will survive long enough for cantankerous pollinating, simply in guild to live and remain healthy they demand the kickoff upgrade of soil. Past cross pollinating these hybrids with other Uncommon and Mutual plants, players get seeds for frail Rare hybrids. These require the very expensive Isola supplies to survive. These rare hybrids will but survive in the highest soil quality. Players detect very rare Magical plants by cross pollinating Mutual, Uncommon and Rare plants. The Magical plants typically demand Isola soil and all accept unique effects that immediately and permanently affect the Greenhouse and Plant nursery. Plants sell from $5 for mutual plants, to $g for rare Magical plants.
A variety of chemicals affect the plants growth, how much they sell for and how fast they sell:
- Insta-Growth speeds individual found growth.
- Insta-Growth Vaporbomb speeds the growth of all plants in the greenhouse.
- Fertilizer makes all seeds in the greenhouse abound larger and produce more flowers.
- Plant Food causes plants to grow larger.
- Bio-Organic Institute Food causes plants to produce more flowers.
- Vitamins restore a small corporeality of health to weakened plants.
- Plant Rescue Formula gives a large health boost to ane plant, making information technology possible to save plants that are almost dead
- Institute Rescue Formula restores a plant that is dying but not dead.
- Mutation Liquid changes the plant's Deoxyribonucleic acid, resulting in a mutation of the flowers or leafage
Using the various fertilizers at appropriate times in the plants' lives will make them healthier, larger, produce more and bigger flowers and produce more seeds. A big healthy plant with many flowers will sell for much more than than a pocket-size plant with few flowers. Unhealthy and diseased plants rarely sell. Plants that have been pruned down to the point where they have no flowers or are merely a stalk will not sell at all.
The Plant nursery is where plants are sold. Information technology has a broad variety of upgrades and improvements, all of which attract more customers. Having more customers makes plants sell faster and for higher prices. Customers that are clicked on display a speech bubble that frequently indicates what the customer wants such equally: lower prices, specific plants and specific Plant nursery upgrades. Any Magic plants discovered volition be planted in a aureate pot in the center of the Nursery. Players can sell and breed magic plants too.
The Six Magic plants in the game, each with different "magical effects", are:
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